Wait, a tech website? That’s what this is? Forgive me, my mind was elsewhere, I was distracted by the fact that DARK SOULS 2.
So anyway, the Spike VGA’s were this weekend–a rewards show pretty much universally despised by the best in our industry thanks to the fact that it’s… well… kinda shit. I mean, really kinda shit. But still, it persists, and for the first time since 2004 I find myself grateful for this. See, while the actual rewards, jokes, celebrity cameos and production are lackluster and dull, you can always count on the VGA’s to show off some sexy new trailers for upcoming games: and even a avenue to announce some new ones.
And in that spirit… DARK SOULS 2 WAS ANNOUNCED AT THIS YEARS VGA!!!!! Oh, and other games, but… yeah, Dark Souls 2. Sorry Tomb Raider.
*ahem* The trailer that came with this announcement was briefly on the internet immediately following the reveal, but was taken down soon afterwords–presumably because of some exclusivity deal Spike made with Namco Bandai. But now it’s up to stay on the youtube, and if you fancy yourself a living breathing creature with a soul, then you’ll want to check it out: but trust me, throwing your humanity, cash, credit card, and social security number against the screen won’t make this game come out faster. Unfortunately.
Namco Bandai had a few things to say in a press release soon after the release of the trailer: “There are few games that are as rewarding for players as the Dark Souls series, and Dark Souls II will give every player that steps up to take the challenge a feeling of empowerment that they will never forget,” said Olivier Comte, Vice President of Sales, Marketing and Distribution at NAMCO BANDAI Games Europe. “The game doesn’t accept compromise, and neither do the brilliant people at FromSoftware who will test their own tenacity as well as that of gamers in delivering us another gaming landmark.”
“This new chapter in the Dark Souls saga presents opportunities for us to drive innovation in gameplay design, develop an entirely new story, and expand the scope of the world in which the player interacts with the game. We have taken these necessary steps with Dark Souls II in order to evolve the overall experience of the Dark Souls series,” says Tomohiro Shibuya, FromSoftware Director on Dark Souls II. “The entire development team is striving to make Dark Souls II an experience that is fresh while not forsaking its roots in presenting players with challenging gameplay. Our goal is to surprise and delight our fans with new experiences and plot twists while enticing new players to join our dark journey.”
The game will be released for the PS3, Xbox 360, and PC at some unknown date: it’s safe to assume it’ll be soonish, however, considering we’re already considering the PS4 and Xbox 720 are likely just around the corner. Now, if you excuse me, I’m going to try throwing more things at my monitor–maybe Namco Bandai is just waiting on my PIN.